- #FAN TRANSLATION FATAL FRAME 4 PATCH#
- #FAN TRANSLATION FATAL FRAME 4 FULL#
- #FAN TRANSLATION FATAL FRAME 4 SERIES#
Not long after the announcement by Nintendo, Tsukihami no Kamen received a fan translation patch that dubbed it Fatal Frame IV: Mask of the Lunar Eclipse. Though, while Zero: Tsukihami no Kamen would never see an official English translation, this did not stop a group of devoted Zero fans from playing and helping others experience the tale as well. It’s a little disheartening to hear such a fantastic game never saw an official launch. However, it just doesn’t impact the experience enough to write off Fatal Frame IV, it’s the best survival horror title you’ll play on the Wii.
#FAN TRANSLATION FATAL FRAME 4 FULL#
Perhaps it is an overdone environment, but something is always that much more chilling when a place you go to get better is actually full of terror.Īn unfortunate similarity between the new and older titles is that the camera is still frustrating. Older Japanese style mansions, shrines, etc are no longer the focus as the story now moves onto a hospital, giving the game a sort of eerie Silent Hill feeling.
Madoka Tsukimori as she appears in Fatal Frame IV. While this is something we have seen before in Fatal Frame, such a modern setting is not. And while the game was released during a time when most other survival horror titles were departing from their roots, this game embraced them.įatal Frame IV follows the tale of five kidnapping victims, while switching between three of the girls for different perspective on the narrative. Tsukihami no Kamen, or Mask of the Lunar Eclipse, was a brand new story, after the previous three had come full circle in the third game. By western media outlets that reviewed it, Zero IV was a damn good game aside from a few glitches.
#FAN TRANSLATION FATAL FRAME 4 SERIES#
As the owner of the IP, Tecmo feels very unfortunate that the fans of the series in North America will not have a chance to play the game, but respects the final decision made by Nintendo of America.Įurope never saw the game either, leaving fans outside of Japan with little hope.Īt this point it would almost be nice to hear the game wasn’t that good anyway, that it’s fine the fourth installment to the series never saw a western release, but that’s just not the case. Nintendo of America has since then decided not to publish the title in North America – consequently, the title will not be released in this territory. and Grasshopper Manufacture and released in Japan on July 31, 2008. Nintendo holds the publishing rights to ‘Fatal Frame Wii,’ which was developed by Tecmo LTD. By December’s end, it had sold a little over 70 thousand units, and western fans were met with upsetting news about the game’s localization as Tecmo confirmed our fears to IGN in an interview. The infamous “woman in a box” from Fatal Frame II: Crimson ButterflyĢ008 marks the year all of the bad news began for Fatal Frame fans outside of Japan. That’s what brings us to the subject at hand, those games that never made it west. The main trilogy on the PlayStation 2 and Xbox were well received in the west, but apparently failed to gain enough of a following to warrant the localization of the fourth game or any announcements for plans of translating the fifth. In Europe and North America, there were only four Fatal Frame games released - or six, if you really must count the Director’s Cuts of the first and second. In Fatal Frame, players assume the roles of unfortunate souls who have stumbled into the homes of some truly terrifying ghosts. No guns, no knives, just a camera and limited supply of film. In each game, there are no traditional weapons. Regardless of the name you choose, the series remains to be a pinnacle of excellence in the survival horror genre. Fatal Frame, Project Zero, or just Zero, whatever you call the survival horror series by Tecmo probably depends on where you’re from.